Friday, October 22, 2004

A City on the Hill

With our corporation grown to a sizeable population of partners, it was at about this time that Spiderwell and I seriously began to consider taking things to the next level. It had been clear to both of us from the beginning that, although credits would get us far, there were other things that could get us further.

Spider was acquainted with the mayor of Mos Nox, and had been impressed by the influence he had. At that time, "Nox," as most called it, was not the bustling metropolis it is today. It was still a small town, unsure of itself and its direction. Yet the mayor of the town was widely known and respected, and managed to accomplish all manners of things through his station as a politician.

Some of our members had commented quite early on that going this route was the way to ultimate success, and both Spider and I, as the two senior partners, agreed in principle. However, we knew that it was a matter of timing and would require skillful implementation, not to mention lots of preparation. It was now that we began to consider preparing.

We were a solid group, but we didn't yet have the numbers required to really branch off on our own. We were fairly independent as it was, but in truth we survived by making use of many of the facilities of Mos Nox and the nearby capitol of Bestine. We used Nox's shuttleport for transportation and we discussed our business deals over drinks in Bestine's cantina. We were not fully driven by our own power.

Spiderwell and I both envisioned capitalizing on a combination of politics, government and commerce. Right now, we had a corporation - it was time to turn that corporation into its next evolutionary identity:

A city/state.

As things stood, we were fully subject to the Imperial regulations and laws of the Bestine district. There was a system of power in place that prevented anyone in the region from rising above the level that was allowed by the Imperial officials. It was a glass ceiling. As long as you followed their rules, you could live comfortably, but you would never break through.

We knew that even if we found a place with more favorable legislation, we would never truly be free to achieve our potential unless we were in full control of our destiny. In short, we had to make the rules.

There would be a city/state, founded by us and governed by us. We would create its foundations and its identity. We would determine how all manners of business would be done within its borders. It would grant us freedom and independence.

With this in mind, I enlisted our closest comerades, Altor Carnaise and Readro Amec, to begin the search for a suitable location. We needed a place that was wild enough to have unclaimed, even unwanted territory, yet still populous enough to grant contact with the rest of the galaxy. We would need to strike a balance between isolation and civilization.

It wasn't long before they reported their findings to me. I listened to them with great apprehension. Their planet of choice was a ponderous one.

I still had disturbing dreams of the Remnant of Exar Kun, even weeks after the incident with the mysterious young Twi'lek. The violet plains and the crumbling ruins of the Jedi temple haunted and enticed me simultaneously.

No matter what I did, though, it seemed there was nothing I could do.

My destiny seemed inexorably tied to the planet Dantooine.

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